Technical Animator

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Website https://twitter.com/PUBG PUBG Corporation

Videogame developer and publisher

Technical Animator will be part of Animation and Gameplay team and will work closely with animators, designers and engine programmers in order to extend the game features and polish already implemented ones.

Responsibilities:

Prototyping and implementing solutions in Unreal Engine 4
Managing and expanding animation systems
Collaborating with animators designers

Skills & Requirements:

Knowledge and experience with character skinning and rigging (including facial animations)
At least 2 years of C++ 11 coding experience in game industry (Animation Tools development)
Solid, reliable and efficient code writing skills
Good communication skills
Extensive knowledge of Unreal Engine 4: animation blueprints
English speaking
Ability to work full-time in Amsterdam, Netherlands

Following is a plus:

Familiar with PUBG
At least BS degree in Computer Science or similar
Has successfully shipped at least one PC title (TPP or shooter)

[PLEASE DO NOT APPLY USING THE “SUBMIT RESUME & APPLY” OPTION]

To apply for this job please visit careers.pubg.com.


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